Stacks of 100 figthers works just fine. You are using an out of date browser. Question I think I pressed something on my keyboard that doesn't color the map anymore to show the air superiority green, yellow, red colors anymore but I can't figure out what I clicked. If you feel it is necessary to make a new reply, you can still do so though. Build H figthers - these will be your air superiority guys in enemy territory. But once you withstand the initial outburst and kill what they have stockpiled it slows down as they don't have more to throw at you and once you defeat Poland, France and the low countries and get their factories it gets way better. A 30% radar efficiency would mean 1.3*2.5. While the Politburo scamper around fighting a logistics war, a situation is developing on the new northern front. To give an air wing a mission in the new system, click on the missions icons in the panel, and right click on the target air region on the map. I have to admit a spammed motorized, but still. Coastal radar stations have a combat air battle factor in adjacent seazones. The devs should at least give AA some piercing/ hard attack capability to simulate how they were sometimes used as anti tank weapons like for example the mighty flak eighty eight. Johan mentions but does not explain the change, https://heartsofiron.fandom.com/wiki/Radar_Station?oldid=4942. Since they have 1 more aircraft in the air (regardless of type) your fighters struggle to shoot down anything due to not having air superiority. Air war is brutal, trying to get air superiority everythere is pretty much impossible, like the land war you have to choose your battles and give up others. Easily Create and Share Maps. Bad weatherconditions reduce mission efficiency. No, anti air is not good at all, and this has been a running theme in the Hearts of Iron series. Im not sure if this was in the latest patch or if its a bug as i can see whats in the province when i hover over it. Needless to say I put absolutely every bucket that could fly to alpine region and won with ease. Germany and Japan depended on air forces that were closely integrated with land and naval forces; the Axis powers downplayed the advantage of fleets of strategic bombers, and were … I now have air superiority over 70% in all 3 zones (English Channel, Approaches, Ireland), and set a plan to paradrop on Ireland. If the wing's range does not cover the entire strategic region, it will get a range penaltyproportional to the provinces that are not covered. its very cheap and can help much with air superiority. Air combat in HoI4 seems to be all about attrition. The effectiveness of this factor can be increased by research. I have planes in Belarus and Alpine Region, so it should at least show red if I didn't have superiority. HOI4: The Netherlands Guide -- Your national focus tree gives you the chance to increase naval production (the boat is a replica of the Batavia, a flagship of the Dutch East India Company built in 1628) The red tooltip about insufficient naval superiority for both … R5: Air superiority colors are not showing anymore on land areas for some reason. But the other thing I did was to focus on getting the latest tech asap. The other stats of your planes and their numbers are other variable that will attack the battle. Airbase overcrowdingcan cause a large penalty, as described above. Resource Gain Efficiency Hoi4 Management Yapay Zeka: ... - Fixed an issue with Czech letter ý not showing up in english version - Added more army icons, there are now 14 in total ... - Added tooltip over red striped zones in the deployment map mode - Added air superiority as requirement for port strike A 30% radar efficiency would mean 1.3*2.5. You must log in or register to reply here. With this setup I managed to shoot down ~4k enemy planes for the cost of ~2k of my planes. It is very likely that it does not need any further discussion and thus bumping it serves no purpose. Not only is this ahistorical, it's bland. 1 Explanation 2 List of Modifiers 2.1 State & Diplomacy 2.2 Industry, Trade, and Research 2.3 Land Army & Military 2.4 Airforce 2.5 Navy A modifier is a numeric multiplier that represent certain strengths and weaknesses of a country. The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. All requirements are met. ... Air superiority … Operation Sea Lion, also written as Operation Sealion (German: Unternehmen Seelöwe), was Nazi Germany's code name for the plan for an invasion of the United Kingdom during the Battle of Britain in the Second World War.Following the Fall of France, Adolf Hitler, the German Führer and Supreme Commander of the Armed Forces, hoped the British government would accept his … Couldn't find the info on the wiki. 5. Add 2 world war one biplanes, you get air superiority and their bombers are toast. This time it was even shorter - after a week their whole air force was gone (this part was achieved by INT) and never regain enough strenghts or org to bother me. I maxed out air fighter building as soon as I could and left it at that. I built about 1500 light fighters and about 600 heavy fighters before the fighting started and concentrated them in the two west sectors. Dropping a nuke is done from the Default Map view. Air superiority is the dominance in the air power of one side's air forces over the other side's during a military campaign. Hearts of Iron Wiki is a FANDOM Games Community. One thing that helps, in my experience, is having powerful fighters. Since radar is intelligence related, it's always us vs them comparisons for spotting purposes. Reduces enemy air units' combat efficiency by 2.5% for each level of radar you have in the territory. Wow this is too much. Taking a photo instead of using F12 is not against our rules. On land, however, each province's radar is used only for that province without any adjacency effects. Click the Strategic Air map mode button or press F3 to see a map mode that emphasizes the large air regions and colors them according to where you have air superiority (green), parity (yellow), or inferiority (red). This means that it’s possible to select both air superiority and bombing missions with a mix of air wings. Not because I'm sick of it; quite the contrary, in fact. I used a 50% national focus to get the 44 fighters 2 years ahead of time (or was it 3?). i normaly every time kill 2 planes for every of mine, but i have 30 factories for fighters only and they die like flies. (1936 type with the first +10% upgrade). Wings newly assignedto a strategic region get a temporary, decaying penalty to mission efficien… I am not sure what mission efficiency does on the other hand. Now I have to figure out how to win the naval war against those pesky Brits an their royal navy that kills my trade. I built no antiair or radar stations. With this, it is good practice to have a least four thousand planes by 1939 with a mix of fighters, close air support and naval bombers. In ARMA, the radar naval brigade improves naval engagement range. That’s because every single plane in the area helps to increase your air superiority. It is the easiest method to edit an image in a clean and fast manner from PC, Laptop, iPad, Tablet and Mobilephone. What I need to do is some serious reading, some careful planning on what my vision for the United States should be in 1936.